Boo Who
Settings
Your ghost
The haunting
The sound
Capture
Boo Who is a tactile 3D ghost toy: drift forever across a candlelit floor, collect its wandering whispers, and jostle the other ghosts. Carved jack-o’-lanterns gather between the rugs while articulated skeletons amble through the room. Ghosts, skeletons, pumpkins, and candelabras share solid collisions.
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Controls
Sound
The endless score is composed in the browser from shifting organ harmonies, spectral melodies, distant bells, wind, and reactive chimes. A thunderstorm adds deeper darkness, clustered lightning, and real recorded thunder with distance and air absorption. Sound begins only after you turn it on or move the ghost.
Questions
Is Boo Who free to play?
How do you control the ghost?
Can I save a picture or video?
Does it work on a phone?
What makes the music?
Why will nothing appear?
Privacy
Your preferences stay in this browser. Nothing you do in the haunting is uploaded.
Credits
Built for Pirillo Arcade with Three.js. Pumpkin shells, carvings, stems, placement, and walking motion are generated in the browser. Rugs use shape-matched authored textiles. Rain and wind are synthesized, not sampled.
Skeleton anatomy adapted from Blender Studio’s Human Base Meshes (CC0), with a custom walking rig. Anatomy reference: OpenStax Anatomy and Physiology.
Thunder field recordings by BlueDelta (CC0) and the U.S. National Park Service, edited for this room.
Capture
Captures only the room, not the screen.